Page 151 - HKSYU Prospectus 2023-24
P. 151

Business Administration

          introduced. The students will also gain hands-on experience to implement analytical models in
          various ways (e.g., help brands formulate promotion strategies, capitalize on product usage
          data  for  segmenting  consumers,  analyse  data  to  help  media  outlets  make  content  and
          engagement decisions, and conduct market, competitor and consumer research to formulate
          strategic decisions). Moreover, some commonly used tools for data analytics in the industry
          will be demonstrated.

          BUS 352    HR Analytics
                                                                            1 Term; 3 Credits
              This course provides an overview of Human Resource (HR) analytics that is available to
          support today’s professional. HR analytics is expected to drive HR professionals’ transition to
          new strategic roles and raise their competency in management. This course aims to provide
          students with the knowledge and analytical techniques to evaluate and resolve HR issues. It
          also  helps  students  acquire  knowledge  and  skills  in  the  use  of  data  analytics  and  make
          data-driven decisions.

          BUS 360    Consumer Behaviour
                                                                            1 Term; 3 Credits
              The  course  aims  to  equip  students  with  the  knowledge  of  the  underlying  consumer
          behavioural  concepts  and  guiding  principles.  Through  this  course,  students  will  learn  the
          knowledge  and  skills  required  to  diagnose  consumers’  behaviours,  formulate  different
          marketing  strategies,  and  practically  applied  the  consumer  behaviour  concepts.  Students
          would review the key personal, social, and cultural factors influencing consumer decisions and
          develop the basic techniques of understanding consumers’ behaviour.

          BUS 380    Digital Game Marketing
                                                                            1 Term; 3 Credits
              This course aims to serve as an introduction to the digital game industry by examining
          the implications of cultural, social and economic factors on the industry. This course will look
          at  the  industry  from  three  perspectives:  developer,  player  and  spectator.  This  course  will
          discuss relevant topics including brand building,  game development, game  mechanics and
          social marketing. By analysing, playing selected games, attending guest speakers’ sharing,
          reading  and  writing,  students  will  gain  insight  into  the  socio-cultural  implications,  customer
          experience and challenges of future game development.

          BUS 383    e-Business Management
                                                                            1 Term; 3 Credits
              This  course  describes  the  basic  principles  of  e-business  management.  Upon  the
          completion  of  this  course,  students  should  have  a  knowledge  of  e-business  concepts,
          applications and technologies (e.g. e-business marketplace, e-Commerce, B2B e-business,
          e-learning, e-government and online payments). In addition, they will understand how to initiate
          and launch online business; understand the differences between e-business and e-commerce,

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