Page 51 - HKSYU Prospectus 2023-24
P. 51
General Education
identity in popular media.
GEB 110 Modern Animation and Story Writing
1 Term; 3 Credits
Through the introduction and discussion of modern animations, this course aims to boost
students’ interest in creative writing and guide students to develop their basic writing skills by
evaluating the devices used in these works. Narrative construction is not only an essential part
of the process of creative writing, but also a significant component of individual creativity,
expression, and communication skills. Heightened awareness of the design of a story enables
a student to evaluate various situations with multiple perspectives and to effectively interact
with one another. Moreover, as a part of pop culture, modern animation is one of the main
entertainments for youngsters in Hong Kong. Although some of these works may be quite
commercialized, their creativity, especially their ability to broaden the horizons of imagination,
should not be ignored. This course aims to stimulate students’ interest by incorporating these
fun and enticing works, and by transforming their experience in watching modern animations
into writing skills. This course also seeks to prompt students to evaluate animations by
assessing their level of creativity and by considering their cultural context. This course is mainly
divided into two sections: “Skills” and “Themes,” while the former attempts to shed light on
some essential writing techniques, the latter seeks to explore some common motifs that
deserve more attention.
GEB 112 Visual Culture and Digital Media
1 Term; 3 Credits
Digital technologies, pervasively employed in the production, processing, distribution, and
reproduction of images, have had a profound impact on the terrain of the visual in the
contemporary mediascape. They have become a privileged site where discussions of
technology, visuality, global media, identity and contemporary popular culture converge. This
course will examine the development of visual culture in the contemporary period and the
transformations affecting it as a result of digital technologies. Looking at popular media, science
fiction, computer games, and artists' projects, students will learn important approaches to visual
culture in the digital age.
GEB 113 Journalistic Hermeneutics in Digital Age
1 Term; 3 Credits
This course provides several works of important thinkers of Hermeneutics which are
deeply related to Journalistic Hermeneutics which is focusing on investigating the in-depth
meaning of media contents in our society. After the systematic training of Journalistic
Hermeneutics and through solid investigation and discernment, students can actively unveil
the in-depth meaning of the discourses/texts/documents they come across. Through the
construction of the in-depth understanding of the media contents, students can sketch out the
clear picture of the society in the digital world where they are living in. In addition, through the
interaction between the reflection of the discourses/texts/documents and the audience’s
p. 47